After teasing the new Far Cry game with brief vignettes and the above image promising a heavily-armed religious cult in the rural United States, Ubisoft dropped an official reveal trailer earlier today. More than one, actually: each of the three supporting characters got one too (more on them in a a minute), but I’ll be focusing on the main trailer, and what I think of the game at this early stage (it’s out early next year). I’m generally a fan of the series, though the only installment I enjoyed without serious complaints was 4. Far Cry games nail a big open world that’s enjoyable to traverse and managed to make a hunting minigame genuinely worth doing, but they seriously stumble when it comes to story and character. Make a great, charismatic lead villain, slap him on the box and don’t tell anyone that he’s only in the game for fifteen minutes, that’s been the running theme since 3.
The villain this time around is Joseph, running the aforementioned cult in Hope County Montana; the trailer shows that he expects the whole county to accept his “loving” embrace, and those who don’t are threatened, kidnapped and roughed up. “We want you, accept you, and we will take you, willingly or not”, Joseph states. They seem to have the run of the place, driving around in jeeps with mounted guns, patrolling the streets with assault weapons and doing so unopposed by the looks of it. Not seen in the trailer is the player character, who is reportedly A) a deputy sent to arrest Joseph and B) created by the player, which I generally consider a plus, I’m a fan of create-a-characters. Now why they send one person (and not even a sheriff) to arrest the head of what is essentially a private army is beyond me, but they do have help. The three characters given their own trailers are commercial pilot Nick, bar owner Mary and priest Jerome, all sick of the cult and its grip on their home, and all packing heat. Jerome actually kills two cultists in the trailer off-screen, and Mary runs into trouble at her bar. Also of note is a shirtless man with what appear to be the names of the seven deadly sins carved into his flesh, presumably a higher-up in the cult. The trailer emphasises that the freedom, fun and bombast that define the series’ gameplay is here in full; quad bikes, dolled-up big rigs and Nick’s plane, explosions, angry bears and enough guns to arm an uprising make it look like taking down Joseph’s cult will be a good time. The name of this article: “Souls do not harvest themselves” is written on a board outside Joseph’s church message-of-the-day style, so the game clearly has a sense of humour. On the strength of the trailer, I’m really looking forward to Far Cry 5. The setting, villains, the characters they’ve shown and the story of one lone cop banding together with decent locals to take on a bloodthirsty religious cult sounds fantastic. If they handle it right, I can see it being on my game of the year list next year. It’s right up my street. On a more cynical note, however, I can’t overlook the fact that this is a Far Cry game and could well suffer from the problems of its predecessors, namely the important, named villains getting little screen time and the player character being annoying. That said, I am hopeful that it’ll dodge those potential pitfalls, and what they’ve shown off so far makes me confident it’ll be enjoyable if nothing else. I’ll write about new trailers and gameplay footage as it’s released, and fingers crossed it continues to look this good.
By James Lambert